The Helm at Highsun

Dessarin Valley| Red Larch| Factions| Rules

The Helm at Highsun is where locals relax, gossip, flirt, tell jests and “war stories” of their working days, and get drunk. Its not a place for refined dining. A dozen servers work shifts at the Helm; most nights, two cover the ground floor and one waits on guests on the upper floor. The staff at the Helm don’t gossip, but they direct anyone who questions them to other patrons they think might talk about a particular subject. A gift of a drink loosens most tongues.
The Helm gets rowdy from time to time, but the staff is ready for ordinary drunken fisticuffs. Behind the bar are three stout and well-used cudgels, and an old cloak used as an improvised stretcher to lug drunks outside (and sometimes thrown over the heads of brawlers so they can be clubbed down).

Key NPCs.
The Helm is run by the jovial but grasping Garlen Harlathurl (male Tethyrian human commoner). He is a cynic bitter from failed Waterdhavian mercantile ventures, but he has turned out to be an attentive tavern-keeper. He has two partners: one has retired to Waterdeep, and the other is the cellarer of the Helm, the gruff and rotund Justran Daehl (male Tethyrian human bandit).

The Helm at Highsun

Lost Mines to the Apocalypse dustin_stark